Thursday 29 October 2009

It begins!

'Charged' has been an ongoing project that was started around the begininng of August 2009. I created most of the games backbone / essential systems.

For the purpose of this blog, I'll try to keep things simple since the documentation has covered most aspects of how the game works & what I hope to achieve.

The basic summary of what's left to do over the course of this year is as follows:
  • Finish the game mechanics
  • Make it playable
  • Make it look & sound good




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